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1246 lines
42 KiB
1246 lines
42 KiB
// Underscore.js 1.5.1 |
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// https://underscorejs.org |
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// (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors |
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// Underscore may be freely distributed under the MIT license. |
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(function() { |
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// Baseline setup |
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// -------------- |
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// Establish the root object, `window` in the browser, or `global` on the server. |
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var root = this; |
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// Save the previous value of the `_` variable. |
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var previousUnderscore = root._; |
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// Establish the object that gets returned to break out of a loop iteration. |
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var breaker = {}; |
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// Save bytes in the minified (but not gzipped) version: |
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var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; |
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// Create quick reference variables for speed access to core prototypes. |
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var |
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push = ArrayProto.push, |
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slice = ArrayProto.slice, |
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concat = ArrayProto.concat, |
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toString = ObjProto.toString, |
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hasOwnProperty = ObjProto.hasOwnProperty; |
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// All **ECMAScript 5** native function implementations that we hope to use |
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// are declared here. |
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var |
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nativeForEach = ArrayProto.forEach, |
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nativeMap = ArrayProto.map, |
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nativeReduce = ArrayProto.reduce, |
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nativeReduceRight = ArrayProto.reduceRight, |
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nativeFilter = ArrayProto.filter, |
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nativeEvery = ArrayProto.every, |
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nativeSome = ArrayProto.some, |
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nativeIndexOf = ArrayProto.indexOf, |
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nativeLastIndexOf = ArrayProto.lastIndexOf, |
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nativeIsArray = Array.isArray, |
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nativeKeys = Object.keys, |
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nativeBind = FuncProto.bind; |
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// Create a safe reference to the Underscore object for use below. |
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var _ = function(obj) { |
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if (obj instanceof _) return obj; |
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if (!(this instanceof _)) return new _(obj); |
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this._wrapped = obj; |
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}; |
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// Export the Underscore object for **Node.js**, with |
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// backwards-compatibility for the old `require()` API. If we're in |
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// the browser, add `_` as a global object via a string identifier, |
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// for Closure Compiler "advanced" mode. |
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if (typeof exports !== 'undefined') { |
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if (typeof module !== 'undefined' && module.exports) { |
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exports = module.exports = _; |
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} |
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exports._ = _; |
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} else { |
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root._ = _; |
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} |
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// Current version. |
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_.VERSION = '1.5.1'; |
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// Collection Functions |
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// -------------------- |
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// The cornerstone, an `each` implementation, aka `forEach`. |
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// Handles objects with the built-in `forEach`, arrays, and raw objects. |
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// Delegates to **ECMAScript 5**'s native `forEach` if available. |
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var each = _.each = _.forEach = function(obj, iterator, context) { |
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if (obj == null) return; |
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if (nativeForEach && obj.forEach === nativeForEach) { |
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obj.forEach(iterator, context); |
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} else if (obj.length === +obj.length) { |
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for (var i = 0, l = obj.length; i < l; i++) { |
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if (iterator.call(context, obj[i], i, obj) === breaker) return; |
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} |
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} else { |
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for (var key in obj) { |
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if (_.has(obj, key)) { |
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if (iterator.call(context, obj[key], key, obj) === breaker) return; |
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} |
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} |
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} |
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}; |
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// Return the results of applying the iterator to each element. |
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// Delegates to **ECMAScript 5**'s native `map` if available. |
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_.map = _.collect = function(obj, iterator, context) { |
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var results = []; |
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if (obj == null) return results; |
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if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); |
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each(obj, function(value, index, list) { |
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results.push(iterator.call(context, value, index, list)); |
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}); |
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return results; |
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}; |
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var reduceError = 'Reduce of empty array with no initial value'; |
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// **Reduce** builds up a single result from a list of values, aka `inject`, |
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// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. |
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_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { |
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var initial = arguments.length > 2; |
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if (obj == null) obj = []; |
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if (nativeReduce && obj.reduce === nativeReduce) { |
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if (context) iterator = _.bind(iterator, context); |
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return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); |
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} |
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each(obj, function(value, index, list) { |
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if (!initial) { |
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memo = value; |
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initial = true; |
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} else { |
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memo = iterator.call(context, memo, value, index, list); |
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} |
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}); |
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if (!initial) throw new TypeError(reduceError); |
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return memo; |
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}; |
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// The right-associative version of reduce, also known as `foldr`. |
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// Delegates to **ECMAScript 5**'s native `reduceRight` if available. |
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_.reduceRight = _.foldr = function(obj, iterator, memo, context) { |
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var initial = arguments.length > 2; |
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if (obj == null) obj = []; |
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if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { |
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if (context) iterator = _.bind(iterator, context); |
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return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); |
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} |
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var length = obj.length; |
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if (length !== +length) { |
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var keys = _.keys(obj); |
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length = keys.length; |
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} |
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each(obj, function(value, index, list) { |
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index = keys ? keys[--length] : --length; |
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if (!initial) { |
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memo = obj[index]; |
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initial = true; |
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} else { |
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memo = iterator.call(context, memo, obj[index], index, list); |
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} |
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}); |
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if (!initial) throw new TypeError(reduceError); |
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return memo; |
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}; |
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// Return the first value which passes a truth test. Aliased as `detect`. |
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_.find = _.detect = function(obj, iterator, context) { |
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var result; |
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any(obj, function(value, index, list) { |
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if (iterator.call(context, value, index, list)) { |
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result = value; |
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return true; |
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} |
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}); |
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return result; |
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}; |
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// Return all the elements that pass a truth test. |
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// Delegates to **ECMAScript 5**'s native `filter` if available. |
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// Aliased as `select`. |
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_.filter = _.select = function(obj, iterator, context) { |
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var results = []; |
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if (obj == null) return results; |
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if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); |
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each(obj, function(value, index, list) { |
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if (iterator.call(context, value, index, list)) results.push(value); |
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}); |
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return results; |
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}; |
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// Return all the elements for which a truth test fails. |
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_.reject = function(obj, iterator, context) { |
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return _.filter(obj, function(value, index, list) { |
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return !iterator.call(context, value, index, list); |
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}, context); |
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}; |
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// Determine whether all of the elements match a truth test. |
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// Delegates to **ECMAScript 5**'s native `every` if available. |
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// Aliased as `all`. |
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_.every = _.all = function(obj, iterator, context) { |
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iterator || (iterator = _.identity); |
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var result = true; |
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if (obj == null) return result; |
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if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); |
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each(obj, function(value, index, list) { |
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if (!(result = result && iterator.call(context, value, index, list))) return breaker; |
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}); |
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return !!result; |
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}; |
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// Determine if at least one element in the object matches a truth test. |
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// Delegates to **ECMAScript 5**'s native `some` if available. |
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// Aliased as `any`. |
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var any = _.some = _.any = function(obj, iterator, context) { |
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iterator || (iterator = _.identity); |
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var result = false; |
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if (obj == null) return result; |
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if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); |
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each(obj, function(value, index, list) { |
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if (result || (result = iterator.call(context, value, index, list))) return breaker; |
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}); |
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return !!result; |
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}; |
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// Determine if the array or object contains a given value (using `===`). |
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// Aliased as `include`. |
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_.contains = _.include = function(obj, target) { |
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if (obj == null) return false; |
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if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; |
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return any(obj, function(value) { |
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return value === target; |
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}); |
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}; |
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// Invoke a method (with arguments) on every item in a collection. |
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_.invoke = function(obj, method) { |
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var args = slice.call(arguments, 2); |
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var isFunc = _.isFunction(method); |
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return _.map(obj, function(value) { |
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return (isFunc ? method : value[method]).apply(value, args); |
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}); |
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}; |
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// Convenience version of a common use case of `map`: fetching a property. |
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_.pluck = function(obj, key) { |
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return _.map(obj, function(value){ return value[key]; }); |
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}; |
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// Convenience version of a common use case of `filter`: selecting only objects |
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// containing specific `key:value` pairs. |
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_.where = function(obj, attrs, first) { |
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if (_.isEmpty(attrs)) return first ? void 0 : []; |
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return _[first ? 'find' : 'filter'](obj, function(value) { |
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for (var key in attrs) { |
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if (attrs[key] !== value[key]) return false; |
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} |
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return true; |
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}); |
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}; |
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// Convenience version of a common use case of `find`: getting the first object |
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// containing specific `key:value` pairs. |
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_.findWhere = function(obj, attrs) { |
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return _.where(obj, attrs, true); |
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}; |
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// Return the maximum element or (element-based computation). |
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// Can't optimize arrays of integers longer than 65,535 elements. |
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// See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797) |
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_.max = function(obj, iterator, context) { |
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if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { |
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return Math.max.apply(Math, obj); |
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} |
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if (!iterator && _.isEmpty(obj)) return -Infinity; |
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var result = {computed : -Infinity, value: -Infinity}; |
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each(obj, function(value, index, list) { |
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var computed = iterator ? iterator.call(context, value, index, list) : value; |
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computed > result.computed && (result = {value : value, computed : computed}); |
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}); |
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return result.value; |
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}; |
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// Return the minimum element (or element-based computation). |
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_.min = function(obj, iterator, context) { |
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if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { |
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return Math.min.apply(Math, obj); |
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} |
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if (!iterator && _.isEmpty(obj)) return Infinity; |
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var result = {computed : Infinity, value: Infinity}; |
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each(obj, function(value, index, list) { |
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var computed = iterator ? iterator.call(context, value, index, list) : value; |
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computed < result.computed && (result = {value : value, computed : computed}); |
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}); |
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return result.value; |
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}; |
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// Shuffle an array. |
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_.shuffle = function(obj) { |
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var rand; |
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var index = 0; |
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var shuffled = []; |
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each(obj, function(value) { |
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rand = _.random(index++); |
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shuffled[index - 1] = shuffled[rand]; |
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shuffled[rand] = value; |
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}); |
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return shuffled; |
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}; |
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// An internal function to generate lookup iterators. |
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var lookupIterator = function(value) { |
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return _.isFunction(value) ? value : function(obj){ return obj[value]; }; |
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}; |
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// Sort the object's values by a criterion produced by an iterator. |
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_.sortBy = function(obj, value, context) { |
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var iterator = lookupIterator(value); |
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return _.pluck(_.map(obj, function(value, index, list) { |
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return { |
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value : value, |
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index : index, |
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criteria : iterator.call(context, value, index, list) |
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}; |
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}).sort(function(left, right) { |
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var a = left.criteria; |
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var b = right.criteria; |
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if (a !== b) { |
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if (a > b || a === void 0) return 1; |
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if (a < b || b === void 0) return -1; |
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} |
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return left.index < right.index ? -1 : 1; |
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}), 'value'); |
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}; |
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// An internal function used for aggregate "group by" operations. |
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var group = function(obj, value, context, behavior) { |
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var result = {}; |
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var iterator = lookupIterator(value == null ? _.identity : value); |
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each(obj, function(value, index) { |
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var key = iterator.call(context, value, index, obj); |
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behavior(result, key, value); |
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}); |
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return result; |
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}; |
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// Groups the object's values by a criterion. Pass either a string attribute |
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// to group by, or a function that returns the criterion. |
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_.groupBy = function(obj, value, context) { |
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return group(obj, value, context, function(result, key, value) { |
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(_.has(result, key) ? result[key] : (result[key] = [])).push(value); |
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}); |
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}; |
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// Counts instances of an object that group by a certain criterion. Pass |
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// either a string attribute to count by, or a function that returns the |
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// criterion. |
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_.countBy = function(obj, value, context) { |
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return group(obj, value, context, function(result, key) { |
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if (!_.has(result, key)) result[key] = 0; |
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result[key]++; |
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}); |
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}; |
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// Use a comparator function to figure out the smallest index at which |
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// an object should be inserted so as to maintain order. Uses binary search. |
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_.sortedIndex = function(array, obj, iterator, context) { |
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iterator = iterator == null ? _.identity : lookupIterator(iterator); |
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var value = iterator.call(context, obj); |
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var low = 0, high = array.length; |
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while (low < high) { |
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var mid = (low + high) >>> 1; |
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iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid; |
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} |
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return low; |
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}; |
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// Safely create a real, live array from anything iterable. |
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_.toArray = function(obj) { |
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if (!obj) return []; |
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if (_.isArray(obj)) return slice.call(obj); |
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if (obj.length === +obj.length) return _.map(obj, _.identity); |
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return _.values(obj); |
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}; |
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// Return the number of elements in an object. |
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_.size = function(obj) { |
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if (obj == null) return 0; |
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return (obj.length === +obj.length) ? obj.length : _.keys(obj).length; |
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}; |
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// Array Functions |
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// --------------- |
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// Get the first element of an array. Passing **n** will return the first N |
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// values in the array. Aliased as `head` and `take`. The **guard** check |
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// allows it to work with `_.map`. |
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_.first = _.head = _.take = function(array, n, guard) { |
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if (array == null) return void 0; |
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return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; |
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}; |
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// Returns everything but the last entry of the array. Especially useful on |
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// the arguments object. Passing **n** will return all the values in |
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// the array, excluding the last N. The **guard** check allows it to work with |
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// `_.map`. |
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_.initial = function(array, n, guard) { |
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return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); |
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}; |
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// Get the last element of an array. Passing **n** will return the last N |
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// values in the array. The **guard** check allows it to work with `_.map`. |
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_.last = function(array, n, guard) { |
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if (array == null) return void 0; |
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if ((n != null) && !guard) { |
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return slice.call(array, Math.max(array.length - n, 0)); |
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} else { |
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return array[array.length - 1]; |
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} |
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}; |
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// Returns everything but the first entry of the array. Aliased as `tail` and `drop`. |
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// Especially useful on the arguments object. Passing an **n** will return |
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// the rest N values in the array. The **guard** |
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// check allows it to work with `_.map`. |
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_.rest = _.tail = _.drop = function(array, n, guard) { |
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return slice.call(array, (n == null) || guard ? 1 : n); |
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}; |
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// Trim out all falsy values from an array. |
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_.compact = function(array) { |
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return _.filter(array, _.identity); |
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}; |
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// Internal implementation of a recursive `flatten` function. |
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var flatten = function(input, shallow, output) { |
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if (shallow && _.every(input, _.isArray)) { |
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return concat.apply(output, input); |
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} |
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each(input, function(value) { |
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if (_.isArray(value) || _.isArguments(value)) { |
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shallow ? push.apply(output, value) : flatten(value, shallow, output); |
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} else { |
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output.push(value); |
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} |
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}); |
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return output; |
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}; |
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|
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// Return a completely flattened version of an array. |
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_.flatten = function(array, shallow) { |
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return flatten(array, shallow, []); |
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}; |
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|
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// Return a version of the array that does not contain the specified value(s). |
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_.without = function(array) { |
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return _.difference(array, slice.call(arguments, 1)); |
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}; |
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// Produce a duplicate-free version of the array. If the array has already |
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// been sorted, you have the option of using a faster algorithm. |
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// Aliased as `unique`. |
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_.uniq = _.unique = function(array, isSorted, iterator, context) { |
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if (_.isFunction(isSorted)) { |
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context = iterator; |
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iterator = isSorted; |
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isSorted = false; |
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} |
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var initial = iterator ? _.map(array, iterator, context) : array; |
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var results = []; |
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var seen = []; |
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each(initial, function(value, index) { |
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if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) { |
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seen.push(value); |
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results.push(array[index]); |
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} |
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}); |
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return results; |
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}; |
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|
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// Produce an array that contains the union: each distinct element from all of |
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// the passed-in arrays. |
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_.union = function() { |
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return _.uniq(_.flatten(arguments, true)); |
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}; |
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|
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// Produce an array that contains every item shared between all the |
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// passed-in arrays. |
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_.intersection = function(array) { |
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var rest = slice.call(arguments, 1); |
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return _.filter(_.uniq(array), function(item) { |
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return _.every(rest, function(other) { |
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return _.indexOf(other, item) >= 0; |
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}); |
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}); |
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}; |
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|
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// Take the difference between one array and a number of other arrays. |
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// Only the elements present in just the first array will remain. |
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_.difference = function(array) { |
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var rest = concat.apply(ArrayProto, slice.call(arguments, 1)); |
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return _.filter(array, function(value){ return !_.contains(rest, value); }); |
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}; |
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|
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// Zip together multiple lists into a single array -- elements that share |
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// an index go together. |
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_.zip = function() { |
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var length = _.max(_.pluck(arguments, "length").concat(0)); |
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var results = new Array(length); |
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for (var i = 0; i < length; i++) { |
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results[i] = _.pluck(arguments, '' + i); |
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} |
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return results; |
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}; |
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|
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// Converts lists into objects. Pass either a single array of `[key, value]` |
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// pairs, or two parallel arrays of the same length -- one of keys, and one of |
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// the corresponding values. |
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_.object = function(list, values) { |
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if (list == null) return {}; |
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var result = {}; |
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for (var i = 0, l = list.length; i < l; i++) { |
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if (values) { |
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result[list[i]] = values[i]; |
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} else { |
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result[list[i][0]] = list[i][1]; |
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} |
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} |
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return result; |
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}; |
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|
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// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), |
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// we need this function. Return the position of the first occurrence of an |
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// item in an array, or -1 if the item is not included in the array. |
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// Delegates to **ECMAScript 5**'s native `indexOf` if available. |
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// If the array is large and already in sort order, pass `true` |
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// for **isSorted** to use binary search. |
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_.indexOf = function(array, item, isSorted) { |
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if (array == null) return -1; |
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var i = 0, l = array.length; |
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if (isSorted) { |
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if (typeof isSorted == 'number') { |
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i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted); |
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} else { |
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i = _.sortedIndex(array, item); |
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return array[i] === item ? i : -1; |
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} |
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} |
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if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted); |
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for (; i < l; i++) if (array[i] === item) return i; |
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return -1; |
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}; |
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|
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// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. |
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_.lastIndexOf = function(array, item, from) { |
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if (array == null) return -1; |
|
var hasIndex = from != null; |
|
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) { |
|
return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item); |
|
} |
|
var i = (hasIndex ? from : array.length); |
|
while (i--) if (array[i] === item) return i; |
|
return -1; |
|
}; |
|
|
|
// Generate an integer Array containing an arithmetic progression. A port of |
|
// the native Python `range()` function. See |
|
// [the Python documentation](https://docs.python.org/library/functions.html#range). |
|
_.range = function(start, stop, step) { |
|
if (arguments.length <= 1) { |
|
stop = start || 0; |
|
start = 0; |
|
} |
|
step = arguments[2] || 1; |
|
|
|
var len = Math.max(Math.ceil((stop - start) / step), 0); |
|
var idx = 0; |
|
var range = new Array(len); |
|
|
|
while(idx < len) { |
|
range[idx++] = start; |
|
start += step; |
|
} |
|
|
|
return range; |
|
}; |
|
|
|
// Function (ahem) Functions |
|
// ------------------ |
|
|
|
// Reusable constructor function for prototype setting. |
|
var ctor = function(){}; |
|
|
|
// Create a function bound to a given object (assigning `this`, and arguments, |
|
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if |
|
// available. |
|
_.bind = function(func, context) { |
|
var args, bound; |
|
if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); |
|
if (!_.isFunction(func)) throw new TypeError; |
|
args = slice.call(arguments, 2); |
|
return bound = function() { |
|
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); |
|
ctor.prototype = func.prototype; |
|
var self = new ctor; |
|
ctor.prototype = null; |
|
var result = func.apply(self, args.concat(slice.call(arguments))); |
|
if (Object(result) === result) return result; |
|
return self; |
|
}; |
|
}; |
|
|
|
// Partially apply a function by creating a version that has had some of its |
|
// arguments pre-filled, without changing its dynamic `this` context. |
|
_.partial = function(func) { |
|
var args = slice.call(arguments, 1); |
|
return function() { |
|
return func.apply(this, args.concat(slice.call(arguments))); |
|
}; |
|
}; |
|
|
|
// Bind all of an object's methods to that object. Useful for ensuring that |
|
// all callbacks defined on an object belong to it. |
|
_.bindAll = function(obj) { |
|
var funcs = slice.call(arguments, 1); |
|
if (funcs.length === 0) throw new Error("bindAll must be passed function names"); |
|
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); |
|
return obj; |
|
}; |
|
|
|
// Memoize an expensive function by storing its results. |
|
_.memoize = function(func, hasher) { |
|
var memo = {}; |
|
hasher || (hasher = _.identity); |
|
return function() { |
|
var key = hasher.apply(this, arguments); |
|
return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); |
|
}; |
|
}; |
|
|
|
// Delays a function for the given number of milliseconds, and then calls |
|
// it with the arguments supplied. |
|
_.delay = function(func, wait) { |
|
var args = slice.call(arguments, 2); |
|
return setTimeout(function(){ return func.apply(null, args); }, wait); |
|
}; |
|
|
|
// Defers a function, scheduling it to run after the current call stack has |
|
// cleared. |
|
_.defer = function(func) { |
|
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); |
|
}; |
|
|
|
// Returns a function, that, when invoked, will only be triggered at most once |
|
// during a given window of time. Normally, the throttled function will run |
|
// as much as it can, without ever going more than once per `wait` duration; |
|
// but if you'd like to disable the execution on the leading edge, pass |
|
// `{leading: false}`. To disable execution on the trailing edge, ditto. |
|
_.throttle = function(func, wait, options) { |
|
var context, args, result; |
|
var timeout = null; |
|
var previous = 0; |
|
options || (options = {}); |
|
var later = function() { |
|
previous = options.leading === false ? 0 : new Date; |
|
timeout = null; |
|
result = func.apply(context, args); |
|
}; |
|
return function() { |
|
var now = new Date; |
|
if (!previous && options.leading === false) previous = now; |
|
var remaining = wait - (now - previous); |
|
context = this; |
|
args = arguments; |
|
if (remaining <= 0) { |
|
clearTimeout(timeout); |
|
timeout = null; |
|
previous = now; |
|
result = func.apply(context, args); |
|
} else if (!timeout && options.trailing !== false) { |
|
timeout = setTimeout(later, remaining); |
|
} |
|
return result; |
|
}; |
|
}; |
|
|
|
// Returns a function, that, as long as it continues to be invoked, will not |
|
// be triggered. The function will be called after it stops being called for |
|
// N milliseconds. If `immediate` is passed, trigger the function on the |
|
// leading edge, instead of the trailing. |
|
_.debounce = function(func, wait, immediate) { |
|
var result; |
|
var timeout = null; |
|
return function() { |
|
var context = this, args = arguments; |
|
var later = function() { |
|
timeout = null; |
|
if (!immediate) result = func.apply(context, args); |
|
}; |
|
var callNow = immediate && !timeout; |
|
clearTimeout(timeout); |
|
timeout = setTimeout(later, wait); |
|
if (callNow) result = func.apply(context, args); |
|
return result; |
|
}; |
|
}; |
|
|
|
// Returns a function that will be executed at most one time, no matter how |
|
// often you call it. Useful for lazy initialization. |
|
_.once = function(func) { |
|
var ran = false, memo; |
|
return function() { |
|
if (ran) return memo; |
|
ran = true; |
|
memo = func.apply(this, arguments); |
|
func = null; |
|
return memo; |
|
}; |
|
}; |
|
|
|
// Returns the first function passed as an argument to the second, |
|
// allowing you to adjust arguments, run code before and after, and |
|
// conditionally execute the original function. |
|
_.wrap = function(func, wrapper) { |
|
return function() { |
|
var args = [func]; |
|
push.apply(args, arguments); |
|
return wrapper.apply(this, args); |
|
}; |
|
}; |
|
|
|
// Returns a function that is the composition of a list of functions, each |
|
// consuming the return value of the function that follows. |
|
_.compose = function() { |
|
var funcs = arguments; |
|
return function() { |
|
var args = arguments; |
|
for (var i = funcs.length - 1; i >= 0; i--) { |
|
args = [funcs[i].apply(this, args)]; |
|
} |
|
return args[0]; |
|
}; |
|
}; |
|
|
|
// Returns a function that will only be executed after being called N times. |
|
_.after = function(times, func) { |
|
return function() { |
|
if (--times < 1) { |
|
return func.apply(this, arguments); |
|
} |
|
}; |
|
}; |
|
|
|
// Object Functions |
|
// ---------------- |
|
|
|
// Retrieve the names of an object's properties. |
|
// Delegates to **ECMAScript 5**'s native `Object.keys` |
|
_.keys = nativeKeys || function(obj) { |
|
if (obj !== Object(obj)) throw new TypeError('Invalid object'); |
|
var keys = []; |
|
for (var key in obj) if (_.has(obj, key)) keys.push(key); |
|
return keys; |
|
}; |
|
|
|
// Retrieve the values of an object's properties. |
|
_.values = function(obj) { |
|
var values = []; |
|
for (var key in obj) if (_.has(obj, key)) values.push(obj[key]); |
|
return values; |
|
}; |
|
|
|
// Convert an object into a list of `[key, value]` pairs. |
|
_.pairs = function(obj) { |
|
var pairs = []; |
|
for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]); |
|
return pairs; |
|
}; |
|
|
|
// Invert the keys and values of an object. The values must be serializable. |
|
_.invert = function(obj) { |
|
var result = {}; |
|
for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key; |
|
return result; |
|
}; |
|
|
|
// Return a sorted list of the function names available on the object. |
|
// Aliased as `methods` |
|
_.functions = _.methods = function(obj) { |
|
var names = []; |
|
for (var key in obj) { |
|
if (_.isFunction(obj[key])) names.push(key); |
|
} |
|
return names.sort(); |
|
}; |
|
|
|
// Extend a given object with all the properties in passed-in object(s). |
|
_.extend = function(obj) { |
|
each(slice.call(arguments, 1), function(source) { |
|
if (source) { |
|
for (var prop in source) { |
|
obj[prop] = source[prop]; |
|
} |
|
} |
|
}); |
|
return obj; |
|
}; |
|
|
|
// Return a copy of the object only containing the whitelisted properties. |
|
_.pick = function(obj) { |
|
var copy = {}; |
|
var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); |
|
each(keys, function(key) { |
|
if (key in obj) copy[key] = obj[key]; |
|
}); |
|
return copy; |
|
}; |
|
|
|
// Return a copy of the object without the blacklisted properties. |
|
_.omit = function(obj) { |
|
var copy = {}; |
|
var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); |
|
for (var key in obj) { |
|
if (!_.contains(keys, key)) copy[key] = obj[key]; |
|
} |
|
return copy; |
|
}; |
|
|
|
// Fill in a given object with default properties. |
|
_.defaults = function(obj) { |
|
each(slice.call(arguments, 1), function(source) { |
|
if (source) { |
|
for (var prop in source) { |
|
if (obj[prop] === void 0) obj[prop] = source[prop]; |
|
} |
|
} |
|
}); |
|
return obj; |
|
}; |
|
|
|
// Create a (shallow-cloned) duplicate of an object. |
|
_.clone = function(obj) { |
|
if (!_.isObject(obj)) return obj; |
|
return _.isArray(obj) ? obj.slice() : _.extend({}, obj); |
|
}; |
|
|
|
// Invokes interceptor with the obj, and then returns obj. |
|
// The primary purpose of this method is to "tap into" a method chain, in |
|
// order to perform operations on intermediate results within the chain. |
|
_.tap = function(obj, interceptor) { |
|
interceptor(obj); |
|
return obj; |
|
}; |
|
|
|
// Internal recursive comparison function for `isEqual`. |
|
var eq = function(a, b, aStack, bStack) { |
|
// Identical objects are equal. `0 === -0`, but they aren't identical. |
|
// See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal). |
|
if (a === b) return a !== 0 || 1 / a == 1 / b; |
|
// A strict comparison is necessary because `null == undefined`. |
|
if (a == null || b == null) return a === b; |
|
// Unwrap any wrapped objects. |
|
if (a instanceof _) a = a._wrapped; |
|
if (b instanceof _) b = b._wrapped; |
|
// Compare `[[Class]]` names. |
|
var className = toString.call(a); |
|
if (className != toString.call(b)) return false; |
|
switch (className) { |
|
// Strings, numbers, dates, and booleans are compared by value. |
|
case '[object String]': |
|
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is |
|
// equivalent to `new String("5")`. |
|
return a == String(b); |
|
case '[object Number]': |
|
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for |
|
// other numeric values. |
|
return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b); |
|
case '[object Date]': |
|
case '[object Boolean]': |
|
// Coerce dates and booleans to numeric primitive values. Dates are compared by their |
|
// millisecond representations. Note that invalid dates with millisecond representations |
|
// of `NaN` are not equivalent. |
|
return +a == +b; |
|
// RegExps are compared by their source patterns and flags. |
|
case '[object RegExp]': |
|
return a.source == b.source && |
|
a.global == b.global && |
|
a.multiline == b.multiline && |
|
a.ignoreCase == b.ignoreCase; |
|
} |
|
if (typeof a != 'object' || typeof b != 'object') return false; |
|
// Assume equality for cyclic structures. The algorithm for detecting cyclic |
|
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. |
|
var length = aStack.length; |
|
while (length--) { |
|
// Linear search. Performance is inversely proportional to the number of |
|
// unique nested structures. |
|
if (aStack[length] == a) return bStack[length] == b; |
|
} |
|
// Objects with different constructors are not equivalent, but `Object`s |
|
// from different frames are. |
|
var aCtor = a.constructor, bCtor = b.constructor; |
|
if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) && |
|
_.isFunction(bCtor) && (bCtor instanceof bCtor))) { |
|
return false; |
|
} |
|
// Add the first object to the stack of traversed objects. |
|
aStack.push(a); |
|
bStack.push(b); |
|
var size = 0, result = true; |
|
// Recursively compare objects and arrays. |
|
if (className == '[object Array]') { |
|
// Compare array lengths to determine if a deep comparison is necessary. |
|
size = a.length; |
|
result = size == b.length; |
|
if (result) { |
|
// Deep compare the contents, ignoring non-numeric properties. |
|
while (size--) { |
|
if (!(result = eq(a[size], b[size], aStack, bStack))) break; |
|
} |
|
} |
|
} else { |
|
// Deep compare objects. |
|
for (var key in a) { |
|
if (_.has(a, key)) { |
|
// Count the expected number of properties. |
|
size++; |
|
// Deep compare each member. |
|
if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break; |
|
} |
|
} |
|
// Ensure that both objects contain the same number of properties. |
|
if (result) { |
|
for (key in b) { |
|
if (_.has(b, key) && !(size--)) break; |
|
} |
|
result = !size; |
|
} |
|
} |
|
// Remove the first object from the stack of traversed objects. |
|
aStack.pop(); |
|
bStack.pop(); |
|
return result; |
|
}; |
|
|
|
// Perform a deep comparison to check if two objects are equal. |
|
_.isEqual = function(a, b) { |
|
return eq(a, b, [], []); |
|
}; |
|
|
|
// Is a given array, string, or object empty? |
|
// An "empty" object has no enumerable own-properties. |
|
_.isEmpty = function(obj) { |
|
if (obj == null) return true; |
|
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; |
|
for (var key in obj) if (_.has(obj, key)) return false; |
|
return true; |
|
}; |
|
|
|
// Is a given value a DOM element? |
|
_.isElement = function(obj) { |
|
return !!(obj && obj.nodeType === 1); |
|
}; |
|
|
|
// Is a given value an array? |
|
// Delegates to ECMA5's native Array.isArray |
|
_.isArray = nativeIsArray || function(obj) { |
|
return toString.call(obj) == '[object Array]'; |
|
}; |
|
|
|
// Is a given variable an object? |
|
_.isObject = function(obj) { |
|
return obj === Object(obj); |
|
}; |
|
|
|
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp. |
|
each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) { |
|
_['is' + name] = function(obj) { |
|
return toString.call(obj) == '[object ' + name + ']'; |
|
}; |
|
}); |
|
|
|
// Define a fallback version of the method in browsers (ahem, IE), where |
|
// there isn't any inspectable "Arguments" type. |
|
if (!_.isArguments(arguments)) { |
|
_.isArguments = function(obj) { |
|
return !!(obj && _.has(obj, 'callee')); |
|
}; |
|
} |
|
|
|
// Optimize `isFunction` if appropriate. |
|
if (typeof (/./) !== 'function') { |
|
_.isFunction = function(obj) { |
|
return typeof obj === 'function'; |
|
}; |
|
} |
|
|
|
// Is a given object a finite number? |
|
_.isFinite = function(obj) { |
|
return isFinite(obj) && !isNaN(parseFloat(obj)); |
|
}; |
|
|
|
// Is the given value `NaN`? (NaN is the only number which does not equal itself). |
|
_.isNaN = function(obj) { |
|
return _.isNumber(obj) && obj != +obj; |
|
}; |
|
|
|
// Is a given value a boolean? |
|
_.isBoolean = function(obj) { |
|
return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; |
|
}; |
|
|
|
// Is a given value equal to null? |
|
_.isNull = function(obj) { |
|
return obj === null; |
|
}; |
|
|
|
// Is a given variable undefined? |
|
_.isUndefined = function(obj) { |
|
return obj === void 0; |
|
}; |
|
|
|
// Shortcut function for checking if an object has a given property directly |
|
// on itself (in other words, not on a prototype). |
|
_.has = function(obj, key) { |
|
return hasOwnProperty.call(obj, key); |
|
}; |
|
|
|
// Utility Functions |
|
// ----------------- |
|
|
|
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its |
|
// previous owner. Returns a reference to the Underscore object. |
|
_.noConflict = function() { |
|
root._ = previousUnderscore; |
|
return this; |
|
}; |
|
|
|
// Keep the identity function around for default iterators. |
|
_.identity = function(value) { |
|
return value; |
|
}; |
|
|
|
// Run a function **n** times. |
|
_.times = function(n, iterator, context) { |
|
var accum = Array(Math.max(0, n)); |
|
for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i); |
|
return accum; |
|
}; |
|
|
|
// Return a random integer between min and max (inclusive). |
|
_.random = function(min, max) { |
|
if (max == null) { |
|
max = min; |
|
min = 0; |
|
} |
|
return min + Math.floor(Math.random() * (max - min + 1)); |
|
}; |
|
|
|
// List of HTML entities for escaping. |
|
var entityMap = { |
|
escape: { |
|
'&': '&', |
|
'<': '<', |
|
'>': '>', |
|
'"': '"', |
|
"'": ''', |
|
'/': '/' |
|
} |
|
}; |
|
entityMap.unescape = _.invert(entityMap.escape); |
|
|
|
// Regexes containing the keys and values listed immediately above. |
|
var entityRegexes = { |
|
escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'), |
|
unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g') |
|
}; |
|
|
|
// Functions for escaping and unescaping strings to/from HTML interpolation. |
|
_.each(['escape', 'unescape'], function(method) { |
|
_[method] = function(string) { |
|
if (string == null) return ''; |
|
return ('' + string).replace(entityRegexes[method], function(match) { |
|
return entityMap[method][match]; |
|
}); |
|
}; |
|
}); |
|
|
|
// If the value of the named `property` is a function then invoke it with the |
|
// `object` as context; otherwise, return it. |
|
_.result = function(object, property) { |
|
if (object == null) return void 0; |
|
var value = object[property]; |
|
return _.isFunction(value) ? value.call(object) : value; |
|
}; |
|
|
|
// Add your own custom functions to the Underscore object. |
|
_.mixin = function(obj) { |
|
each(_.functions(obj), function(name){ |
|
var func = _[name] = obj[name]; |
|
_.prototype[name] = function() { |
|
var args = [this._wrapped]; |
|
push.apply(args, arguments); |
|
return result.call(this, func.apply(_, args)); |
|
}; |
|
}); |
|
}; |
|
|
|
// Generate a unique integer id (unique within the entire client session). |
|
// Useful for temporary DOM ids. |
|
var idCounter = 0; |
|
_.uniqueId = function(prefix) { |
|
var id = ++idCounter + ''; |
|
return prefix ? prefix + id : id; |
|
}; |
|
|
|
// By default, Underscore uses ERB-style template delimiters, change the |
|
// following template settings to use alternative delimiters. |
|
_.templateSettings = { |
|
evaluate : /<%([\s\S]+?)%>/g, |
|
interpolate : /<%=([\s\S]+?)%>/g, |
|
escape : /<%-([\s\S]+?)%>/g |
|
}; |
|
|
|
// When customizing `templateSettings`, if you don't want to define an |
|
// interpolation, evaluation or escaping regex, we need one that is |
|
// guaranteed not to match. |
|
var noMatch = /(.)^/; |
|
|
|
// Certain characters need to be escaped so that they can be put into a |
|
// string literal. |
|
var escapes = { |
|
"'": "'", |
|
'\\': '\\', |
|
'\r': 'r', |
|
'\n': 'n', |
|
'\t': 't', |
|
'\u2028': 'u2028', |
|
'\u2029': 'u2029' |
|
}; |
|
|
|
var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g; |
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// JavaScript micro-templating, similar to John Resig's implementation. |
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// Underscore templating handles arbitrary delimiters, preserves whitespace, |
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// and correctly escapes quotes within interpolated code. |
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_.template = function(text, data, settings) { |
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var render; |
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settings = _.defaults({}, settings, _.templateSettings); |
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// Combine delimiters into one regular expression via alternation. |
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var matcher = new RegExp([ |
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(settings.escape || noMatch).source, |
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(settings.interpolate || noMatch).source, |
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(settings.evaluate || noMatch).source |
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].join('|') + '|$', 'g'); |
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// Compile the template source, escaping string literals appropriately. |
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var index = 0; |
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var source = "__p+='"; |
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text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { |
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source += text.slice(index, offset) |
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.replace(escaper, function(match) { return '\\' + escapes[match]; }); |
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if (escape) { |
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source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; |
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} |
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if (interpolate) { |
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source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; |
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} |
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if (evaluate) { |
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source += "';\n" + evaluate + "\n__p+='"; |
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} |
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index = offset + match.length; |
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return match; |
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}); |
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source += "';\n"; |
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// If a variable is not specified, place data values in local scope. |
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if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; |
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source = "var __t,__p='',__j=Array.prototype.join," + |
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"print=function(){__p+=__j.call(arguments,'');};\n" + |
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source + "return __p;\n"; |
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try { |
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render = new Function(settings.variable || 'obj', '_', source); |
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} catch (e) { |
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e.source = source; |
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throw e; |
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} |
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if (data) return render(data, _); |
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var template = function(data) { |
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return render.call(this, data, _); |
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}; |
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// Provide the compiled function source as a convenience for precompilation. |
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template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}'; |
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return template; |
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}; |
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// Add a "chain" function, which will delegate to the wrapper. |
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_.chain = function(obj) { |
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return _(obj).chain(); |
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}; |
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// OOP |
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// --------------- |
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// If Underscore is called as a function, it returns a wrapped object that |
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// can be used OO-style. This wrapper holds altered versions of all the |
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// underscore functions. Wrapped objects may be chained. |
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|
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// Helper function to continue chaining intermediate results. |
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var result = function(obj) { |
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return this._chain ? _(obj).chain() : obj; |
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}; |
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|
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// Add all of the Underscore functions to the wrapper object. |
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_.mixin(_); |
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|
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// Add all mutator Array functions to the wrapper. |
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each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { |
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var method = ArrayProto[name]; |
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_.prototype[name] = function() { |
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var obj = this._wrapped; |
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method.apply(obj, arguments); |
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if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0]; |
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return result.call(this, obj); |
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}; |
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}); |
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|
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// Add all accessor Array functions to the wrapper. |
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each(['concat', 'join', 'slice'], function(name) { |
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var method = ArrayProto[name]; |
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_.prototype[name] = function() { |
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return result.call(this, method.apply(this._wrapped, arguments)); |
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}; |
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}); |
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_.extend(_.prototype, { |
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// Start chaining a wrapped Underscore object. |
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chain: function() { |
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this._chain = true; |
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return this; |
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}, |
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|
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// Extracts the result from a wrapped and chained object. |
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value: function() { |
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return this._wrapped; |
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} |
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}); |
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}).call(this);
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